
Figma Plugin
Gemini AI
Play
Impact Garden is a tiny pixel art farm game I built for the Figma x Contra #ConfigMakeathon. Every win you log becomes a seed, and your garden grows as proof of how much you've actually done.
Confidence builds slowly, through small wins that pile up quietly. The hard part is remembering it's happening at all. So I made a game about that. Plant a win, watch it grow on its own. No streaks, no scores, no pressure. Career is a sunflower. Personal growth is lavender. One day you look at a full garden and think, oh wow, I did all of that.
I'm a chronic overthinker, and this was me trying not to be. I didn't plan it to death, I just tried things. I've taken design so seriously for so long, and honestly, this was fun again. Planned the screen flow and logic with Claude, generated pixel art with Figma Weave and Nano Banana, music by SolarFLEX from Pixabay, then built and iterated every screen in Figma Make.
Try it here: bloomwhereyougrow.figma.site
Impact Garden is a tiny pixel art farm game I built for the Figma x Contra #ConfigMakeathon. Every win you log becomes a seed, and your garden grows as proof of how much you've actually done.
Confidence builds slowly, through small wins that pile up quietly. The hard part is remembering it's happening at all. So I made a game about that. Plant a win, watch it grow on its own. No streaks, no scores, no pressure. Career is a sunflower. Personal growth is lavender. One day you look at a full garden and think, oh wow, I did all of that.
I'm a chronic overthinker, and this was me trying not to be. I didn't plan it to death, I just tried things. I've taken design so seriously for so long, and honestly, this was fun again. Planned the screen flow and logic with Claude, generated pixel art with Figma Weave and Nano Banana, music by SolarFLEX from Pixabay, then built and iterated every screen in Figma Make.
Try it here: bloomwhereyougrow.figma.site

Figma Make
Gemini AI
Play
Impact Garden is a tiny pixel art farm game I built for the Figma x Contra #ConfigMakeathon. Every win you log becomes a seed, and your garden grows as proof of how much you've actually done.
Confidence builds slowly, through small wins that pile up quietly. The hard part is remembering it's happening at all. So I made a game about that. Plant a win, watch it grow on its own. No streaks, no scores, no pressure. Career is a sunflower. Personal growth is lavender. One day you look at a full garden and think, oh wow, I did all of that.
I'm a chronic overthinker, and this was me trying not to be. I didn't plan it to death, I just tried things. I've taken design so seriously for so long, and honestly, this was fun again. Planned the screen flow and logic with Claude, generated pixel art with Figma Weave and Nano Banana, music by SolarFLEX from Pixabay, then built and iterated every screen in Figma Make.
Try it here: bloomwhereyougrow.figma.site